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There's not much else to say, honestly - the game ran pretty well on Xbox One, but while it'd drop frames there, here it's locked to a solid 30fps. In terms of the quality of the work done to bring the game over to PS4: It's all good. These add-ons are available for the PC and Xbox One versions of the game as regular DLC too, though the VR version of Blood Ties is currently a PlayStation-only deal. Endurance was added to the original releases later on, and is a pretty solid attempt to merge survival game concepts with Rise of the Tomb Raider's mechanics. This too is fun stuff, though considering in the main game you spend some 18-plus hours battling enemies it's not quite as exhilarating or fresh-feeling as the very different Blood Ties.īeyond these significant playable add-ons there's also some brilliantly kitschy character skins for Lara that make her look exactly as she did on PS1, a new difficulty level and the ability to play the game's endurance mode co-operatively.
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This is essentially a little zombies mode that sees you blasting your way through the manor in the same style as the expedition missions that were included with the original game. Blood Ties is a well-written narrative experience that's surprisingly but also refreshingly light on the actual gameplay - it's heavy, instead, on the fan service.Ĭrystal Dynamics don't let the new Croft Manor map go entirely to waste and retool it for the other major addition, Lara's Nightmare. It goes on for a couple of hours at most, but the manor is packed with little details. There's hidden maps that'll help you find some less obvious little items. Lara walks around her manor home on a stormy night discovering documents that shed new light on the relationship of her parents and other such items of backstory. "Blood Ties is a well-written narrative experience that's surprisingly but also refreshingly light on the actual gameplay - it's heavy, instead, on the fan service." The entire thing is also playable in PlayStation VR if you so wish.
RISE OF THE TOMB RAIDER PC REVIEW IGN SERIES
Though the series has been rebooted, this add-on is treated as a way to flesh out a bit of Lara's backstory.
RISE OF THE TOMB RAIDER PC REVIEW IGN PS4
The big new chunk of content is Blood Ties, an additional side story that takes place entirely in Croft Manor, Lara's iconic home that formed a hub of sorts in some of the classic PS1 games.Ĭroft Manor seems an appropriate place to return to for the PS4 release and the 20th anniversary of the series. There's a lot to do here, with included content old and new adding up to make for a great value package for PS4 owners. On top of all that there's some all-new content. Manage cookie settingsĪt a basic level, this is a standard-issue Definitive Edition type package that tosses in all the additional DLC from the original Xbox One and PC release. With that said: So, what about this PS4 version, then? What's new in Rise of the Tomb Raider: 20 Year Celebration? To see this content please enable targeting cookies. It's by no means perfect, but it's a really good action-adventure romp. I will offer a little summary: I think it's bloody excellent, and while its story presentation isn't as slick and its visuals not so much of a standard-setting stunner I will say (whisper it) that I preferred Rise to the fourth Uncharted. Pat's review from back in 2015 is fantastic and still as relevant now, so I'm not going to go on about what I think of Rise of the Tomb Raider as a base game. The Uncharted influence is still there in heady set-pieces and perhaps a few too many sequences where you hold forward and watch things collapse, explode and generally go wrong for poor Lara, but Rise of the Tomb Raider also solidifies the manner of its exploration branch of gameplay, and that alone is enough to drag you off that well-beaten and set-piece laden path and into something more interesting. "There's a lot to do here, with included content old and new adding up to make for a great value package for PS4 owners." Rise is a great game, though, and arguably the game that's allowed the rebooted Lara Croft to step out of Nathan Drake's shadow properly. I did wonder how Rise of the Tomb Raider's PS4 launch would fare at the time - once the Xbox One exclusivity was up it'd be a post-Uncharted 4 world, for instance. That's high praise indeed, and it stuck - Rise of the Tomb Raider is still well-regarded a year later. Back in November of last year Pat called Rise of the Tomb Raider "a genuine technical advancement for single-player third-person action games," and a "high achievement". One of the advantages of a late-to-market release of a game on a particular piece of hardware is that public consensus has had some time to settle in.
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